
I’ll keep it simple – my main reason for writing this review is because there was only 1 review and I want to spread the word! This game plays like the ‘Tales’ games – which I love, and sadly haven’t been released in North America on a portable system – there was one released in Europe that you can find used sometimes (Tales of Eternia), and the ‘Tales of the World – Radiant Mythology’ for the PSP – but it’s not really story based so it doesn’t count in my opinion.
The game is fun to play – like I said it’s similar to Tales games – you assign special moves to a combo of the Square button and a direction. You can’t control your other party members, but you can tell them to cast specific spells and set their priority for how they will use magic, attack, or heal.
Voice acting is extraordinary – I can’t say I’ve heard better in any PSP game.
Load times are a bit longer than I’d like, but not horrible. I think you can buy it on the PlayStation Network, which would cut them down.
Overview
Drunk, despondent, and down on his luck, a spellsword mercenary named Crais Sewell reluctantly accepts a job from a young, cheerful troubadour named Sophie Rothorn. Their mission: to recover seven jewels scattered throughout the world of Iyar- for what reason, Sophie refuses to say. On their travels, Sophie and Crais meet Melrose, an eccentric mage with a penchant for dissection, Tinon, a tomboy who wields her magic a little too liberally, and Patty, a young woman with a good heart and a love for magical items disproportionate to her funds. As it becomes clear that Sophie’s quest is not unrelated to a past Crais would prefer to forget, he faces a choice: Will he confront his past failures, and ultimately overcome them, or succumb to despair and misery? It is entirely possible that the fate of the world- or at least Crais’s corner of it- may depend on his answer.
*** Product Information and Prices Stored: Aug 30, 2010 06:28:04
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